Learning Unary Logical Operations Through the Modern Interactive Educational Application - Arhicomp
Learning Unary Logical Operations Through the Modern Interactive Educational Application - Arhicomp
Autori:
Izdanje: Naučna konferencija Uniteh 2010
Oblast: Educational Technologies
Stranice: IIIIII
Apstrakt:
The aim of this work is to show the use of modern interactive educational applications through the example of the educational game ArhiCOMP in the course Computer Architecture and Organization 1. With the use of Bayesian networks the work presents a method for modeling items studied in the course. The pedagogical side of the application is supported by many techniques used in the field of amusing learning. Besides, the work also describes the interface design, as well as implementation of items a student should learn through solving the tasks in this game.
Ključne reči: unary logical operation, education game, Bayesian networks, Net - generation
Priložene datoteke:
- UTG10 - LEARNING UNARY LOGICAL OPERATIONS THROUGH THE MODERN ( veličina: 196,26 KB, broj pregleda: 982 )
Kategorije objave:
Radovi na konferenciji Unitech 2010, Gabrovo, Bugarska
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@article{article, author = {K. Kuk, D. Prokin, G. Dimić and P. Spalević}, title = {Learning Unary Logical Operations Through the Modern Interactive Educational Application - Arhicomp}, journal = {Naučna konferencija Uniteh 2010}, year = 2010, pages = {III-303-308}}
RT Conference Proceedings A1 Kristijan Kuk A1 Dragana Prokin A1 Gabrijela Dimić A1 Petar Spalević T1 Learning Unary Logical Operations Through the Modern Interactive Educational Application - Arhicomp AD Naučna konferencija Unitech, Gabrovo, Bugarska YR 2010
K. Kuk, D. Prokin, G. Dimić and P. Spalević, Learning Unary Logical Operations Through the Modern Interactive Educational Application - Arhicomp, Naučna konferencija Unitech, 2010